Added an option to the MCM to toggle the new weight changes. This is customisable in the INI. Carry weight: The player's carry weight is significantly lowered (150 to 50). Fixed a bug with the scale restriction for the damage multiplier MCM option. Hazmat Suit: decreased weight from 18 to 8 (Sawyer's original change). Removed dirty edits from cell TestJoshWeapons. This supersedes the purist optional file.

It could also have been an oversight, similar to Burden to Bear.

Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. However, I think everyone will agree that waterbreathing and light step are much needed.

Recharger Rifle weight halved (15 to 7.5). Vanilla F:NV HP formula: 100 + (End * 20) + ([Level - 1] * 5) -- JSawyer HP formula: 50 + (End * 10) + ([Level - 1] * 5), Switched all Pre-Order items to be sold at. Since vfreeformlucky38Lucky38FollowerEmilyTopic030 was edited previously, two bugged topics were now shown to every Player Characters, one of them based on the ". Now displays bonus crit chance (though this message disappears with mods). Slightly reduced the meat received from Bighorners. This page was last edited on 3 December 2018, at 07:48. When asked about the purpose of creating JSawyer, Joshua Sawyer elaborated on the balance changes and bugs unable to be fixed in the 18-month development window for Fallout: New Vegas. New Weight Option: Changed the weight of the fresh fruits and vegetables to be more in line with the produce added in New Vegas. Removed dirty edits from dialog topic vfreeformlucky38Lucky38FollowerEmilyTopic017.

Loot is now only edited once using scripts when you toggle the stimpak variants option. Non-player character loot will drop fewer purified waters (vs. dirty waters) in general. Ratchet and Clank: Rift Apart is a PS5 Exclusive, Confirms Insomniac, Fallout: New Vegas Director Running Charity Stream for 10-Year Anniversary, Fallout: New Vegas is Officially 10 Years Old, Ambitious Fallout: Miami Fan Mod Project Shares Fall 2020 Update, Halo 4 Reveals Impressive New PC Screenshots, Game Analyst Believes PS5 Will Vastly Outsell Xbox Series X for Years, Xbox Series X Confirms Streaming Apps for Launch, Including Apple TV, Pikmin 3 Deluxe: How to Throw Your Partner, G.Skill Releases Crystal Crown Keycap Set for Mechanical Keyboards, Spider-Man PS4 Player Shows What Remastered Peter Parker Could Have Been, Raspberry Pi 400 is a Complete Computer Built into a Keyboard for $70, Super Mario 64 Peach's Castle Recreated in Warframe, Anthem 2.0 Will Have a New Approach to Weapons and Abilities, Fortnite: How to Get Mystique Tactical Style, Tetris Effect: Connected Shows Multiplayer Gameplay, Anthem Dev Shows How Javelin Skill Revamp Will Work, Genshin Impact Featured Characters can be Guaranteed For the Right Price, Vampire: The Masquerade is Getting a Battle Royale Game, Call of Duty: Warzone Has Over 80 Million Downloads Since Launch, Assassin's Creed Valhalla: Key Locations from Viking History That Could Appear. Various items are now lighter to compensate for the lower carry weight, they break less often, and various weapon projectiles fly faster.

recipe added. Hardcore mode: The first threshold at which the player gains penalties for not eating/drinking/sleeping is now higher (400), but subsequent levels come quicker (at 150 intervals). The go-to source for comic book and superhero movie fans. H2O, FOD, and SLP thresholds pushed back. It turns. Effected items: Black Combat Armour, Reinforced Follower's Lab Coat, six Reinforced Merc outfits. The order of precedence is: JSawyer Ultimate, Mojave Arsenal, Water Overhaul (the lower ones are greyed-out). The pre-order items were something I didn’t want to make in the first place (I dislike almost all pre-order items in all games) and when they were bundled in the Ultimate edition, it made the beginning of the game incredibly easy, so I spread those items out across the Mojave. There were a variety of bugfixes and balance modifications I either didn’t have time to do or was unable to do because we ran out of time. Minor change to how expired stimpaks are distributed. Gecko-Backed to 9.5. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". All primary quest XP in DLCs reduced by 66%.

All now Restore Starvation in Hardcore. Removed Reilly's Rangers decals from the Lucky Battle Armor. Edits were made in the quest scripts. You can all untwist your knickers now. While no additional files are required, it does require a load order manager such as Fallout Mod Manager. The YUPTTW patch will now be recognised, so a message will no longer be displayed saying that YUP is absent if you're using that version. As of November 2012, this mod is up to version 5.1 which was released in September 2012. tweaked JSawyer Ultimate.ini, because I prefer 'Unfound Loot' manage my item rarity. I'll make a separate mod to more comprehensively cover this kind of scrapping. Fixed incorrectly assigned stats for Bounty Hunter Duster. This is an overview of JSawyer's main features based on the current version of the mod (5.1). A one-stop shop for all things video games. JSawyer requires not only base Fallout: New Vegas, but also all of its official add-ons installed: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners' Arsenal, and Courier's Stash.

Shellshocked Combat Armor + Helmet and Composite Recon Armor + Helmet added to Nellis munitions vendor. Vending Machine Code - "Microfusion Cells.

Fixed the NVDLC02EnchArmorMetalGecko object effect to have a "Reduced Sneak" effect of -10 rather than -1, which was a typo since all the other Metal Armors were changed to have a -10 effect. TrailerParkApe Hellions of Earth 19:08, December 29, 2011 (UTC) . Leather and Reinforced Leather Armor weights dropped from 15 to 9. Removed Friend of the Night hotkey (moved to UP+). All unique Merc and Raider armors and helmets added to Mick's store. Removed dirty edits from container VendorContainerVanGraffs. Take your favorite fandoms with you and never miss a beat. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Sorry about removing the option, but I had to remove it for now since it relied upon LeveledListReplaceForm, which I'm concerned may be the cause of random crashes after some testing. Alcohols set to restore 10-15 H2O instead of damaging H2O. Head Wrap (all 4 variants): decreased weight from 1 to 0 (i.e. Auto-Inject Stimpaks and Super Stimpaks set to match Stimpak / Super Stim healing rates. Generic: This covers leveled lists that contain a range of basic loot types, including ammo, chems, food, and drinks. The "PWBNVJSawyerStartupDone" event can be used by modders if they want their script to run immediately after JSawyer Ultimate has completed all its setup. Boone's Beret: decreased weight from 1 to 0.1 (i.e. Removed 25mm APW additions to raider weapon lists. Raider armors all given misc bonuses. New Weight option has been renamed to Full Aid Weight and defaults to off. Replaced Healing Powder's PER effect with Herbal Sickness. Josh Sawyer on the Evolution of RPG Reputation Mechanics: 15-Nov-2019: Eurogamer checks in on Obsidian one year after acquisition: 13-Nov-2019: Josh Sawyer says he failed with Pillars II, would direct a third game if he can figure out why: 6-Sep-2019: Josh Sawyer on developing games with Universal Character Death: 7-Jun-2019

The option now focuses mainly on adding weight to weightless aid items in a balanced and logical fashion. Tin Grenade recipe no longer requires Mad Bomber. Instead all the items are spread across various locations in the Mojave Wasteland. Old Version.

Merged some changes from the purist module to the base mod (RE: Marksman Carbine, and Sierra Madre Complimentary Voucher). After Chris Avellone left Interplay, Sawyer became the lead designer of Van Buren (the canceled Fallout 3 by Black Isle Studios) before he himself left in November 2003. Removed dirty edits to fAVDHealthEnduranceOffset, fDiffMultXPVH , fDiffMultXPVE, fDiffMultXPH, fDiffMultXPE, fMagicMedicineSkillMult game settings. Legion Assassin low-level gear lists thinned out/cleaned up overall to prevent odd low-level drops (see above). The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Same as with version two, version three fixed missed oversights, changes to existing content, and balance of certain tweaks. Edited the "SoldierLeader" class to have a third tagged skill. Related to the above, this also fixes the charge count for Implant GRX being set to 0.
"/>
Added an option to the MCM to toggle the new weight changes. This is customisable in the INI. Carry weight: The player's carry weight is significantly lowered (150 to 50). Fixed a bug with the scale restriction for the damage multiplier MCM option. Hazmat Suit: decreased weight from 18 to 8 (Sawyer's original change). Removed dirty edits from cell TestJoshWeapons. This supersedes the purist optional file.

It could also have been an oversight, similar to Burden to Bear.

Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. However, I think everyone will agree that waterbreathing and light step are much needed.

Recharger Rifle weight halved (15 to 7.5). Vanilla F:NV HP formula: 100 + (End * 20) + ([Level - 1] * 5) -- JSawyer HP formula: 50 + (End * 10) + ([Level - 1] * 5), Switched all Pre-Order items to be sold at. Since vfreeformlucky38Lucky38FollowerEmilyTopic030 was edited previously, two bugged topics were now shown to every Player Characters, one of them based on the ". Now displays bonus crit chance (though this message disappears with mods). Slightly reduced the meat received from Bighorners. This page was last edited on 3 December 2018, at 07:48. When asked about the purpose of creating JSawyer, Joshua Sawyer elaborated on the balance changes and bugs unable to be fixed in the 18-month development window for Fallout: New Vegas. New Weight Option: Changed the weight of the fresh fruits and vegetables to be more in line with the produce added in New Vegas. Removed dirty edits from dialog topic vfreeformlucky38Lucky38FollowerEmilyTopic017.

Loot is now only edited once using scripts when you toggle the stimpak variants option. Non-player character loot will drop fewer purified waters (vs. dirty waters) in general. Ratchet and Clank: Rift Apart is a PS5 Exclusive, Confirms Insomniac, Fallout: New Vegas Director Running Charity Stream for 10-Year Anniversary, Fallout: New Vegas is Officially 10 Years Old, Ambitious Fallout: Miami Fan Mod Project Shares Fall 2020 Update, Halo 4 Reveals Impressive New PC Screenshots, Game Analyst Believes PS5 Will Vastly Outsell Xbox Series X for Years, Xbox Series X Confirms Streaming Apps for Launch, Including Apple TV, Pikmin 3 Deluxe: How to Throw Your Partner, G.Skill Releases Crystal Crown Keycap Set for Mechanical Keyboards, Spider-Man PS4 Player Shows What Remastered Peter Parker Could Have Been, Raspberry Pi 400 is a Complete Computer Built into a Keyboard for $70, Super Mario 64 Peach's Castle Recreated in Warframe, Anthem 2.0 Will Have a New Approach to Weapons and Abilities, Fortnite: How to Get Mystique Tactical Style, Tetris Effect: Connected Shows Multiplayer Gameplay, Anthem Dev Shows How Javelin Skill Revamp Will Work, Genshin Impact Featured Characters can be Guaranteed For the Right Price, Vampire: The Masquerade is Getting a Battle Royale Game, Call of Duty: Warzone Has Over 80 Million Downloads Since Launch, Assassin's Creed Valhalla: Key Locations from Viking History That Could Appear. Various items are now lighter to compensate for the lower carry weight, they break less often, and various weapon projectiles fly faster.

recipe added. Hardcore mode: The first threshold at which the player gains penalties for not eating/drinking/sleeping is now higher (400), but subsequent levels come quicker (at 150 intervals). The go-to source for comic book and superhero movie fans. H2O, FOD, and SLP thresholds pushed back. It turns. Effected items: Black Combat Armour, Reinforced Follower's Lab Coat, six Reinforced Merc outfits. The order of precedence is: JSawyer Ultimate, Mojave Arsenal, Water Overhaul (the lower ones are greyed-out). The pre-order items were something I didn’t want to make in the first place (I dislike almost all pre-order items in all games) and when they were bundled in the Ultimate edition, it made the beginning of the game incredibly easy, so I spread those items out across the Mojave. There were a variety of bugfixes and balance modifications I either didn’t have time to do or was unable to do because we ran out of time. Minor change to how expired stimpaks are distributed. Gecko-Backed to 9.5. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". All primary quest XP in DLCs reduced by 66%.

All now Restore Starvation in Hardcore. Removed Reilly's Rangers decals from the Lucky Battle Armor. Edits were made in the quest scripts. You can all untwist your knickers now. While no additional files are required, it does require a load order manager such as Fallout Mod Manager. The YUPTTW patch will now be recognised, so a message will no longer be displayed saying that YUP is absent if you're using that version. As of November 2012, this mod is up to version 5.1 which was released in September 2012. tweaked JSawyer Ultimate.ini, because I prefer 'Unfound Loot' manage my item rarity. I'll make a separate mod to more comprehensively cover this kind of scrapping. Fixed incorrectly assigned stats for Bounty Hunter Duster. This is an overview of JSawyer's main features based on the current version of the mod (5.1). A one-stop shop for all things video games. JSawyer requires not only base Fallout: New Vegas, but also all of its official add-ons installed: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners' Arsenal, and Courier's Stash.

Shellshocked Combat Armor + Helmet and Composite Recon Armor + Helmet added to Nellis munitions vendor. Vending Machine Code - "Microfusion Cells.

Fixed the NVDLC02EnchArmorMetalGecko object effect to have a "Reduced Sneak" effect of -10 rather than -1, which was a typo since all the other Metal Armors were changed to have a -10 effect. TrailerParkApe Hellions of Earth 19:08, December 29, 2011 (UTC) . Leather and Reinforced Leather Armor weights dropped from 15 to 9. Removed Friend of the Night hotkey (moved to UP+). All unique Merc and Raider armors and helmets added to Mick's store. Removed dirty edits from container VendorContainerVanGraffs. Take your favorite fandoms with you and never miss a beat. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Sorry about removing the option, but I had to remove it for now since it relied upon LeveledListReplaceForm, which I'm concerned may be the cause of random crashes after some testing. Alcohols set to restore 10-15 H2O instead of damaging H2O. Head Wrap (all 4 variants): decreased weight from 1 to 0 (i.e. Auto-Inject Stimpaks and Super Stimpaks set to match Stimpak / Super Stim healing rates. Generic: This covers leveled lists that contain a range of basic loot types, including ammo, chems, food, and drinks. The "PWBNVJSawyerStartupDone" event can be used by modders if they want their script to run immediately after JSawyer Ultimate has completed all its setup. Boone's Beret: decreased weight from 1 to 0.1 (i.e. Removed 25mm APW additions to raider weapon lists. Raider armors all given misc bonuses. New Weight option has been renamed to Full Aid Weight and defaults to off. Replaced Healing Powder's PER effect with Herbal Sickness. Josh Sawyer on the Evolution of RPG Reputation Mechanics: 15-Nov-2019: Eurogamer checks in on Obsidian one year after acquisition: 13-Nov-2019: Josh Sawyer says he failed with Pillars II, would direct a third game if he can figure out why: 6-Sep-2019: Josh Sawyer on developing games with Universal Character Death: 7-Jun-2019

The option now focuses mainly on adding weight to weightless aid items in a balanced and logical fashion. Tin Grenade recipe no longer requires Mad Bomber. Instead all the items are spread across various locations in the Mojave Wasteland. Old Version.

Merged some changes from the purist module to the base mod (RE: Marksman Carbine, and Sierra Madre Complimentary Voucher). After Chris Avellone left Interplay, Sawyer became the lead designer of Van Buren (the canceled Fallout 3 by Black Isle Studios) before he himself left in November 2003. Removed dirty edits to fAVDHealthEnduranceOffset, fDiffMultXPVH , fDiffMultXPVE, fDiffMultXPH, fDiffMultXPE, fMagicMedicineSkillMult game settings. Legion Assassin low-level gear lists thinned out/cleaned up overall to prevent odd low-level drops (see above). The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Same as with version two, version three fixed missed oversights, changes to existing content, and balance of certain tweaks. Edited the "SoldierLeader" class to have a third tagged skill. Related to the above, this also fixes the charge count for Implant GRX being set to 0.
">
Added an option to the MCM to toggle the new weight changes. This is customisable in the INI. Carry weight: The player's carry weight is significantly lowered (150 to 50). Fixed a bug with the scale restriction for the damage multiplier MCM option. Hazmat Suit: decreased weight from 18 to 8 (Sawyer's original change). Removed dirty edits from cell TestJoshWeapons. This supersedes the purist optional file.

It could also have been an oversight, similar to Burden to Bear.

Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. However, I think everyone will agree that waterbreathing and light step are much needed.

Recharger Rifle weight halved (15 to 7.5). Vanilla F:NV HP formula: 100 + (End * 20) + ([Level - 1] * 5) -- JSawyer HP formula: 50 + (End * 10) + ([Level - 1] * 5), Switched all Pre-Order items to be sold at. Since vfreeformlucky38Lucky38FollowerEmilyTopic030 was edited previously, two bugged topics were now shown to every Player Characters, one of them based on the ". Now displays bonus crit chance (though this message disappears with mods). Slightly reduced the meat received from Bighorners. This page was last edited on 3 December 2018, at 07:48. When asked about the purpose of creating JSawyer, Joshua Sawyer elaborated on the balance changes and bugs unable to be fixed in the 18-month development window for Fallout: New Vegas. New Weight Option: Changed the weight of the fresh fruits and vegetables to be more in line with the produce added in New Vegas. Removed dirty edits from dialog topic vfreeformlucky38Lucky38FollowerEmilyTopic017.

Loot is now only edited once using scripts when you toggle the stimpak variants option. Non-player character loot will drop fewer purified waters (vs. dirty waters) in general. Ratchet and Clank: Rift Apart is a PS5 Exclusive, Confirms Insomniac, Fallout: New Vegas Director Running Charity Stream for 10-Year Anniversary, Fallout: New Vegas is Officially 10 Years Old, Ambitious Fallout: Miami Fan Mod Project Shares Fall 2020 Update, Halo 4 Reveals Impressive New PC Screenshots, Game Analyst Believes PS5 Will Vastly Outsell Xbox Series X for Years, Xbox Series X Confirms Streaming Apps for Launch, Including Apple TV, Pikmin 3 Deluxe: How to Throw Your Partner, G.Skill Releases Crystal Crown Keycap Set for Mechanical Keyboards, Spider-Man PS4 Player Shows What Remastered Peter Parker Could Have Been, Raspberry Pi 400 is a Complete Computer Built into a Keyboard for $70, Super Mario 64 Peach's Castle Recreated in Warframe, Anthem 2.0 Will Have a New Approach to Weapons and Abilities, Fortnite: How to Get Mystique Tactical Style, Tetris Effect: Connected Shows Multiplayer Gameplay, Anthem Dev Shows How Javelin Skill Revamp Will Work, Genshin Impact Featured Characters can be Guaranteed For the Right Price, Vampire: The Masquerade is Getting a Battle Royale Game, Call of Duty: Warzone Has Over 80 Million Downloads Since Launch, Assassin's Creed Valhalla: Key Locations from Viking History That Could Appear. Various items are now lighter to compensate for the lower carry weight, they break less often, and various weapon projectiles fly faster.

recipe added. Hardcore mode: The first threshold at which the player gains penalties for not eating/drinking/sleeping is now higher (400), but subsequent levels come quicker (at 150 intervals). The go-to source for comic book and superhero movie fans. H2O, FOD, and SLP thresholds pushed back. It turns. Effected items: Black Combat Armour, Reinforced Follower's Lab Coat, six Reinforced Merc outfits. The order of precedence is: JSawyer Ultimate, Mojave Arsenal, Water Overhaul (the lower ones are greyed-out). The pre-order items were something I didn’t want to make in the first place (I dislike almost all pre-order items in all games) and when they were bundled in the Ultimate edition, it made the beginning of the game incredibly easy, so I spread those items out across the Mojave. There were a variety of bugfixes and balance modifications I either didn’t have time to do or was unable to do because we ran out of time. Minor change to how expired stimpaks are distributed. Gecko-Backed to 9.5. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". All primary quest XP in DLCs reduced by 66%.

All now Restore Starvation in Hardcore. Removed Reilly's Rangers decals from the Lucky Battle Armor. Edits were made in the quest scripts. You can all untwist your knickers now. While no additional files are required, it does require a load order manager such as Fallout Mod Manager. The YUPTTW patch will now be recognised, so a message will no longer be displayed saying that YUP is absent if you're using that version. As of November 2012, this mod is up to version 5.1 which was released in September 2012. tweaked JSawyer Ultimate.ini, because I prefer 'Unfound Loot' manage my item rarity. I'll make a separate mod to more comprehensively cover this kind of scrapping. Fixed incorrectly assigned stats for Bounty Hunter Duster. This is an overview of JSawyer's main features based on the current version of the mod (5.1). A one-stop shop for all things video games. JSawyer requires not only base Fallout: New Vegas, but also all of its official add-ons installed: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners' Arsenal, and Courier's Stash.

Shellshocked Combat Armor + Helmet and Composite Recon Armor + Helmet added to Nellis munitions vendor. Vending Machine Code - "Microfusion Cells.

Fixed the NVDLC02EnchArmorMetalGecko object effect to have a "Reduced Sneak" effect of -10 rather than -1, which was a typo since all the other Metal Armors were changed to have a -10 effect. TrailerParkApe Hellions of Earth 19:08, December 29, 2011 (UTC) . Leather and Reinforced Leather Armor weights dropped from 15 to 9. Removed Friend of the Night hotkey (moved to UP+). All unique Merc and Raider armors and helmets added to Mick's store. Removed dirty edits from container VendorContainerVanGraffs. Take your favorite fandoms with you and never miss a beat. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Sorry about removing the option, but I had to remove it for now since it relied upon LeveledListReplaceForm, which I'm concerned may be the cause of random crashes after some testing. Alcohols set to restore 10-15 H2O instead of damaging H2O. Head Wrap (all 4 variants): decreased weight from 1 to 0 (i.e. Auto-Inject Stimpaks and Super Stimpaks set to match Stimpak / Super Stim healing rates. Generic: This covers leveled lists that contain a range of basic loot types, including ammo, chems, food, and drinks. The "PWBNVJSawyerStartupDone" event can be used by modders if they want their script to run immediately after JSawyer Ultimate has completed all its setup. Boone's Beret: decreased weight from 1 to 0.1 (i.e. Removed 25mm APW additions to raider weapon lists. Raider armors all given misc bonuses. New Weight option has been renamed to Full Aid Weight and defaults to off. Replaced Healing Powder's PER effect with Herbal Sickness. Josh Sawyer on the Evolution of RPG Reputation Mechanics: 15-Nov-2019: Eurogamer checks in on Obsidian one year after acquisition: 13-Nov-2019: Josh Sawyer says he failed with Pillars II, would direct a third game if he can figure out why: 6-Sep-2019: Josh Sawyer on developing games with Universal Character Death: 7-Jun-2019

The option now focuses mainly on adding weight to weightless aid items in a balanced and logical fashion. Tin Grenade recipe no longer requires Mad Bomber. Instead all the items are spread across various locations in the Mojave Wasteland. Old Version.

Merged some changes from the purist module to the base mod (RE: Marksman Carbine, and Sierra Madre Complimentary Voucher). After Chris Avellone left Interplay, Sawyer became the lead designer of Van Buren (the canceled Fallout 3 by Black Isle Studios) before he himself left in November 2003. Removed dirty edits to fAVDHealthEnduranceOffset, fDiffMultXPVH , fDiffMultXPVE, fDiffMultXPH, fDiffMultXPE, fMagicMedicineSkillMult game settings. Legion Assassin low-level gear lists thinned out/cleaned up overall to prevent odd low-level drops (see above). The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Same as with version two, version three fixed missed oversights, changes to existing content, and balance of certain tweaks. Edited the "SoldierLeader" class to have a third tagged skill. Related to the above, this also fixes the charge count for Implant GRX being set to 0.
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josh sawyer mod


A lot of armors have had their Damage Resistance and Damage Threshold values increased, making the player's choice of weapon against armored enemies more important.

Laser Rifle health from 125 to 300. Carry weight: The player's carry weight is significantly lowered (150 to 50). Removed some rarity changes to vendor leveled lists, which were included by mistake.

This now uses a simplified method based on a quirk of the EquipItem function I found by pure chance, which allows aid items to be equipped to limbs without the need for a workaround. I swear I did this already, how did it get undone? Its weight is now 8 as originally intended. Decreased Grilled Mantis weight from 1 to 0.4.

"Empty Sunset Sarsaparilla Bottle" near the Highwayman was undeleted, and its Enable State was flagged as Opposite to the Player Character. Removed dirty edits in cell 000E1940 of the WastelandNV WorldSpace. Lowered base player HP (before any bonuses) from 100 to 50. This means the stat will not increment at all when using UPNVSE with JSawyer Ultimate. Beret: decreased weight from 1 to 0.1 (i.e. As they were only included in half the lists, it appears this was an error in vanilla. Usual meanings: x is for major version change, y is for new features, z is for minor edits and fixes. Some behind-the-scenes changes now that Lutana functions are back in play again, thanks to JIP LN NVSE (which is required). Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. Fixed a bug on the back end which prevented new options being added to the INI file. All granted XP halved for all levels of difficulty. This is not a hard requirement, and the feature will be automatically disabled if you don't have it. Fixed the NCRHeavyTrooperWeapons list to have the JSawyerWithAmmoBattleRifleNPC sublist rather than the JSawyerCondBattleRifleLoot one, which meant the, Fixed the NVDLC04LootNukeModsLIST list: the vanilla.

Added an option to the MCM to toggle the new weight changes. This is customisable in the INI. Carry weight: The player's carry weight is significantly lowered (150 to 50). Fixed a bug with the scale restriction for the damage multiplier MCM option. Hazmat Suit: decreased weight from 18 to 8 (Sawyer's original change). Removed dirty edits from cell TestJoshWeapons. This supersedes the purist optional file.

It could also have been an oversight, similar to Burden to Bear.

Fixed the NVDLC02FirebombProjectile projectile to use the JSawyerFireBombExplosion explosion when shot and destroyed, rather than the GrenadeFragExplosion explosion. However, I think everyone will agree that waterbreathing and light step are much needed.

Recharger Rifle weight halved (15 to 7.5). Vanilla F:NV HP formula: 100 + (End * 20) + ([Level - 1] * 5) -- JSawyer HP formula: 50 + (End * 10) + ([Level - 1] * 5), Switched all Pre-Order items to be sold at. Since vfreeformlucky38Lucky38FollowerEmilyTopic030 was edited previously, two bugged topics were now shown to every Player Characters, one of them based on the ". Now displays bonus crit chance (though this message disappears with mods). Slightly reduced the meat received from Bighorners. This page was last edited on 3 December 2018, at 07:48. When asked about the purpose of creating JSawyer, Joshua Sawyer elaborated on the balance changes and bugs unable to be fixed in the 18-month development window for Fallout: New Vegas. New Weight Option: Changed the weight of the fresh fruits and vegetables to be more in line with the produce added in New Vegas. Removed dirty edits from dialog topic vfreeformlucky38Lucky38FollowerEmilyTopic017.

Loot is now only edited once using scripts when you toggle the stimpak variants option. Non-player character loot will drop fewer purified waters (vs. dirty waters) in general. Ratchet and Clank: Rift Apart is a PS5 Exclusive, Confirms Insomniac, Fallout: New Vegas Director Running Charity Stream for 10-Year Anniversary, Fallout: New Vegas is Officially 10 Years Old, Ambitious Fallout: Miami Fan Mod Project Shares Fall 2020 Update, Halo 4 Reveals Impressive New PC Screenshots, Game Analyst Believes PS5 Will Vastly Outsell Xbox Series X for Years, Xbox Series X Confirms Streaming Apps for Launch, Including Apple TV, Pikmin 3 Deluxe: How to Throw Your Partner, G.Skill Releases Crystal Crown Keycap Set for Mechanical Keyboards, Spider-Man PS4 Player Shows What Remastered Peter Parker Could Have Been, Raspberry Pi 400 is a Complete Computer Built into a Keyboard for $70, Super Mario 64 Peach's Castle Recreated in Warframe, Anthem 2.0 Will Have a New Approach to Weapons and Abilities, Fortnite: How to Get Mystique Tactical Style, Tetris Effect: Connected Shows Multiplayer Gameplay, Anthem Dev Shows How Javelin Skill Revamp Will Work, Genshin Impact Featured Characters can be Guaranteed For the Right Price, Vampire: The Masquerade is Getting a Battle Royale Game, Call of Duty: Warzone Has Over 80 Million Downloads Since Launch, Assassin's Creed Valhalla: Key Locations from Viking History That Could Appear. Various items are now lighter to compensate for the lower carry weight, they break less often, and various weapon projectiles fly faster.

recipe added. Hardcore mode: The first threshold at which the player gains penalties for not eating/drinking/sleeping is now higher (400), but subsequent levels come quicker (at 150 intervals). The go-to source for comic book and superhero movie fans. H2O, FOD, and SLP thresholds pushed back. It turns. Effected items: Black Combat Armour, Reinforced Follower's Lab Coat, six Reinforced Merc outfits. The order of precedence is: JSawyer Ultimate, Mojave Arsenal, Water Overhaul (the lower ones are greyed-out). The pre-order items were something I didn’t want to make in the first place (I dislike almost all pre-order items in all games) and when they were bundled in the Ultimate edition, it made the beginning of the game incredibly easy, so I spread those items out across the Mojave. There were a variety of bugfixes and balance modifications I either didn’t have time to do or was unable to do because we ran out of time. Minor change to how expired stimpaks are distributed. Gecko-Backed to 9.5. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". All primary quest XP in DLCs reduced by 66%.

All now Restore Starvation in Hardcore. Removed Reilly's Rangers decals from the Lucky Battle Armor. Edits were made in the quest scripts. You can all untwist your knickers now. While no additional files are required, it does require a load order manager such as Fallout Mod Manager. The YUPTTW patch will now be recognised, so a message will no longer be displayed saying that YUP is absent if you're using that version. As of November 2012, this mod is up to version 5.1 which was released in September 2012. tweaked JSawyer Ultimate.ini, because I prefer 'Unfound Loot' manage my item rarity. I'll make a separate mod to more comprehensively cover this kind of scrapping. Fixed incorrectly assigned stats for Bounty Hunter Duster. This is an overview of JSawyer's main features based on the current version of the mod (5.1). A one-stop shop for all things video games. JSawyer requires not only base Fallout: New Vegas, but also all of its official add-ons installed: Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners' Arsenal, and Courier's Stash.

Shellshocked Combat Armor + Helmet and Composite Recon Armor + Helmet added to Nellis munitions vendor. Vending Machine Code - "Microfusion Cells.

Fixed the NVDLC02EnchArmorMetalGecko object effect to have a "Reduced Sneak" effect of -10 rather than -1, which was a typo since all the other Metal Armors were changed to have a -10 effect. TrailerParkApe Hellions of Earth 19:08, December 29, 2011 (UTC) . Leather and Reinforced Leather Armor weights dropped from 15 to 9. Removed Friend of the Night hotkey (moved to UP+). All unique Merc and Raider armors and helmets added to Mick's store. Removed dirty edits from container VendorContainerVanGraffs. Take your favorite fandoms with you and never miss a beat. Fixed the JSawyerEnchClothingRaiderHelmetBogeymansHood object effect - it was previously called "Bogeyman's Hood", when the helmet name was really ". Sorry about removing the option, but I had to remove it for now since it relied upon LeveledListReplaceForm, which I'm concerned may be the cause of random crashes after some testing. Alcohols set to restore 10-15 H2O instead of damaging H2O. Head Wrap (all 4 variants): decreased weight from 1 to 0 (i.e. Auto-Inject Stimpaks and Super Stimpaks set to match Stimpak / Super Stim healing rates. Generic: This covers leveled lists that contain a range of basic loot types, including ammo, chems, food, and drinks. The "PWBNVJSawyerStartupDone" event can be used by modders if they want their script to run immediately after JSawyer Ultimate has completed all its setup. Boone's Beret: decreased weight from 1 to 0.1 (i.e. Removed 25mm APW additions to raider weapon lists. Raider armors all given misc bonuses. New Weight option has been renamed to Full Aid Weight and defaults to off. Replaced Healing Powder's PER effect with Herbal Sickness. Josh Sawyer on the Evolution of RPG Reputation Mechanics: 15-Nov-2019: Eurogamer checks in on Obsidian one year after acquisition: 13-Nov-2019: Josh Sawyer says he failed with Pillars II, would direct a third game if he can figure out why: 6-Sep-2019: Josh Sawyer on developing games with Universal Character Death: 7-Jun-2019

The option now focuses mainly on adding weight to weightless aid items in a balanced and logical fashion. Tin Grenade recipe no longer requires Mad Bomber. Instead all the items are spread across various locations in the Mojave Wasteland. Old Version.

Merged some changes from the purist module to the base mod (RE: Marksman Carbine, and Sierra Madre Complimentary Voucher). After Chris Avellone left Interplay, Sawyer became the lead designer of Van Buren (the canceled Fallout 3 by Black Isle Studios) before he himself left in November 2003. Removed dirty edits to fAVDHealthEnduranceOffset, fDiffMultXPVH , fDiffMultXPVE, fDiffMultXPH, fDiffMultXPE, fMagicMedicineSkillMult game settings. Legion Assassin low-level gear lists thinned out/cleaned up overall to prevent odd low-level drops (see above). The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Same as with version two, version three fixed missed oversights, changes to existing content, and balance of certain tweaks. Edited the "SoldierLeader" class to have a third tagged skill. Related to the above, this also fixes the charge count for Implant GRX being set to 0.

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