The following NPCs are not considered town NPCs because they do not move into houses. NPCs are friendly automated non-player characters that provide services to players.[1]. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world.

The unwanted item(s) must be in the player's inventory. Diese Seite enthält eine sortierbare Liste aller NPCs in Terraria. [2], The Dryad also gains boosts to her attack damage. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Holding the ⚷ Open / Activate button on stackable items allows the player to buy the item in bulk; the buy speed increases the longer the button is held.

Items can be bought simply by pressing the ⚷ Open / Activate button on an NPC and taking items from its inventory while their cost in coins is available in the player's inventory (or in the combined player's savings). Additionally, the price multiplier will always be set to the maximum 150% if the NPC is homeless, more than 120 tiles from their house, or located in the Corruption, Crimson, or Dungeon[7]. The buy speed increases the longer the button is held. Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. They can be transported there by housing them there and waiting for the night (they will be teleported to their house at night once off-screen) or by using a King or Queen Statue. Terraria Wiki ist eine Fandom-Gaming-Community. They do not suffer from fall damage and their health regenerates over time. This page was last edited on 2 November 2020, at 15:11. Demolitionist; Clothier; Tavernkeep; Terraria NPCs for Desert … Terraria: NPCs List of Requirements & Who Can Move in My first base, which is focused on functionality and ease of building. On  Desktop and  Mobile, prices can also be higher or lower based on the NPC's happiness level. Each NPC will need its own house. Die NPCs laufen während des Tages in der Gegend herum und verlassen dabei auch ihre Zimmer/Häuser. sprechen oder handeln, welche jedoch nicht selbst steuerbar sind. Der Verkaufs- und Kaufpreis variiert je nach Glücklichkeit der NPCs. The effect is purely visual. They had multiplayer conditions.). Town NPCs now get a little stronger each time you defeat a boss. Provides tips and a general guide on how to acquire other NPCs. Item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions. Diese Seite wurde zuletzt am 2.

In addition, all NPCs gain specific defense and damage boosts based on the bosses that have been defeated so far in the current world. When selecting "Happiness" in an NPC's dialogue window, the NPC will tell the player if any factors make it currently happy or unhappy, although it will not say what could make it happier or unhappier. Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to). All NPC vendors will sell Pylons when their happiness level is above a certain threshold. Bei stapelbaren Gegenständen kann man die rechte Maustaste gedrückt lassen und so Items in der Masse kaufen. (Augenlaser; abhängig von der Gesundheit), https://terraria-de.gamepedia.com/Liste_der_NPCs?oldid=15898, Seiten, die DynamicPageList dplvar parser function nutzen. With three or more town NPCs nearby, enemies generally stop spawning on or near the visible screen altogether (unless in Expert Mode). Die Kosten (Münzen) werden automatisch aus dem Inventar des Spielers abgezogen. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. NPCs now avoid enemies and fight back if necessary. Now have a Happiness system depending on where they live and who they live with. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. Earns. When a certain amount of NPCs living in a town (number varies per biome) are fully satisfied with their surroundings, the NPCs living in the biome will sell you the biome's respective pylon. Note that the NPC does not need to live in the biome; talking to it while the player is in the biome is sufficient.

Je mehr NPCs eingezogen sind, desto weniger Monster werden in der Nähe erscheinen.

When an NPC that sells items, other than the Skeleton Merchant or Traveling Merchant, has a price modifier at or below 85%, they will allow the player to purchase the Pylon for their current biome. Auf dem Bild sieht man unten rechts, wie die Tische und Stühle unter der Decke platziert wurden. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. Bei Enbruch der Nacht jedoch werden sie sich auf ihre Zimmer begeben und dort bis zum Tagesanbruch verharren.

Fixed exploit where you could buy and sell stackable items for profit. Die Kaufgeschwindigkeit steigt, je länger die rechte Maustaste gedrückt gehalten wird. Always already present when starting a new world. The home tile is only considered to be the single block the NPC's flag "hooks" onto, usually being the roof. Diese Liste führt 319 (43,88 %) davon. Für jeden NPC muss jeweils ein Haus bzw. Items can be bought by moving them from the shop inventory into the player's inventory; the cost in coins will be subtracted from the player's storage as soon as the item is picked up from the shop inventory. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. NPCs (Non-Player Characters) tend to be friendly, helpful residents of your town who sell materials and devices that can be super-helpful to you. Je unglücklicher sie sind, desto niedriger sind die Verkaufspreise und desto höher auch die Kaufspreise. Their deaths will be reported with these names.
(Previously that was two additional merchants and second nurse. (Area of effect; buffs players and harms enemies), (Magic; swiftly contracts out of sight after attacking target), In video game development lingo, the term. Dies hat Auswirkungen auf die Preise.

This page contains a sortable list of all NPCs in Terraria.
"/>The following NPCs are not considered town NPCs because they do not move into houses. NPCs are friendly automated non-player characters that provide services to players.[1]. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world.

The unwanted item(s) must be in the player's inventory. Diese Seite enthält eine sortierbare Liste aller NPCs in Terraria. [2], The Dryad also gains boosts to her attack damage. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Holding the ⚷ Open / Activate button on stackable items allows the player to buy the item in bulk; the buy speed increases the longer the button is held.

Items can be bought simply by pressing the ⚷ Open / Activate button on an NPC and taking items from its inventory while their cost in coins is available in the player's inventory (or in the combined player's savings). Additionally, the price multiplier will always be set to the maximum 150% if the NPC is homeless, more than 120 tiles from their house, or located in the Corruption, Crimson, or Dungeon[7]. The buy speed increases the longer the button is held. Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. They can be transported there by housing them there and waiting for the night (they will be teleported to their house at night once off-screen) or by using a King or Queen Statue. Terraria Wiki ist eine Fandom-Gaming-Community. They do not suffer from fall damage and their health regenerates over time. This page was last edited on 2 November 2020, at 15:11. Demolitionist; Clothier; Tavernkeep; Terraria NPCs for Desert … Terraria: NPCs List of Requirements & Who Can Move in My first base, which is focused on functionality and ease of building. On  Desktop and  Mobile, prices can also be higher or lower based on the NPC's happiness level. Each NPC will need its own house. Die NPCs laufen während des Tages in der Gegend herum und verlassen dabei auch ihre Zimmer/Häuser. sprechen oder handeln, welche jedoch nicht selbst steuerbar sind. Der Verkaufs- und Kaufpreis variiert je nach Glücklichkeit der NPCs. The effect is purely visual. They had multiplayer conditions.). Town NPCs now get a little stronger each time you defeat a boss. Provides tips and a general guide on how to acquire other NPCs. Item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions. Diese Seite wurde zuletzt am 2.

In addition, all NPCs gain specific defense and damage boosts based on the bosses that have been defeated so far in the current world. When selecting "Happiness" in an NPC's dialogue window, the NPC will tell the player if any factors make it currently happy or unhappy, although it will not say what could make it happier or unhappier. Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to). All NPC vendors will sell Pylons when their happiness level is above a certain threshold. Bei stapelbaren Gegenständen kann man die rechte Maustaste gedrückt lassen und so Items in der Masse kaufen. (Augenlaser; abhängig von der Gesundheit), https://terraria-de.gamepedia.com/Liste_der_NPCs?oldid=15898, Seiten, die DynamicPageList dplvar parser function nutzen. With three or more town NPCs nearby, enemies generally stop spawning on or near the visible screen altogether (unless in Expert Mode). Die Kosten (Münzen) werden automatisch aus dem Inventar des Spielers abgezogen. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. NPCs now avoid enemies and fight back if necessary. Now have a Happiness system depending on where they live and who they live with. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. Earns. When a certain amount of NPCs living in a town (number varies per biome) are fully satisfied with their surroundings, the NPCs living in the biome will sell you the biome's respective pylon. Note that the NPC does not need to live in the biome; talking to it while the player is in the biome is sufficient.

Je mehr NPCs eingezogen sind, desto weniger Monster werden in der Nähe erscheinen.

When an NPC that sells items, other than the Skeleton Merchant or Traveling Merchant, has a price modifier at or below 85%, they will allow the player to purchase the Pylon for their current biome. Auf dem Bild sieht man unten rechts, wie die Tische und Stühle unter der Decke platziert wurden. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. Bei Enbruch der Nacht jedoch werden sie sich auf ihre Zimmer begeben und dort bis zum Tagesanbruch verharren.

Fixed exploit where you could buy and sell stackable items for profit. Die Kaufgeschwindigkeit steigt, je länger die rechte Maustaste gedrückt gehalten wird. Always already present when starting a new world. The home tile is only considered to be the single block the NPC's flag "hooks" onto, usually being the roof. Diese Liste führt 319 (43,88 %) davon. Für jeden NPC muss jeweils ein Haus bzw. Items can be bought by moving them from the shop inventory into the player's inventory; the cost in coins will be subtracted from the player's storage as soon as the item is picked up from the shop inventory. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. NPCs (Non-Player Characters) tend to be friendly, helpful residents of your town who sell materials and devices that can be super-helpful to you. Je unglücklicher sie sind, desto niedriger sind die Verkaufspreise und desto höher auch die Kaufspreise. Their deaths will be reported with these names.
(Previously that was two additional merchants and second nurse. (Area of effect; buffs players and harms enemies), (Magic; swiftly contracts out of sight after attacking target), In video game development lingo, the term. Dies hat Auswirkungen auf die Preise.

This page contains a sortable list of all NPCs in Terraria.
">The following NPCs are not considered town NPCs because they do not move into houses. NPCs are friendly automated non-player characters that provide services to players.[1]. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world.

The unwanted item(s) must be in the player's inventory. Diese Seite enthält eine sortierbare Liste aller NPCs in Terraria. [2], The Dryad also gains boosts to her attack damage. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Holding the ⚷ Open / Activate button on stackable items allows the player to buy the item in bulk; the buy speed increases the longer the button is held.

Items can be bought simply by pressing the ⚷ Open / Activate button on an NPC and taking items from its inventory while their cost in coins is available in the player's inventory (or in the combined player's savings). Additionally, the price multiplier will always be set to the maximum 150% if the NPC is homeless, more than 120 tiles from their house, or located in the Corruption, Crimson, or Dungeon[7]. The buy speed increases the longer the button is held. Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. They can be transported there by housing them there and waiting for the night (they will be teleported to their house at night once off-screen) or by using a King or Queen Statue. Terraria Wiki ist eine Fandom-Gaming-Community. They do not suffer from fall damage and their health regenerates over time. This page was last edited on 2 November 2020, at 15:11. Demolitionist; Clothier; Tavernkeep; Terraria NPCs for Desert … Terraria: NPCs List of Requirements & Who Can Move in My first base, which is focused on functionality and ease of building. On  Desktop and  Mobile, prices can also be higher or lower based on the NPC's happiness level. Each NPC will need its own house. Die NPCs laufen während des Tages in der Gegend herum und verlassen dabei auch ihre Zimmer/Häuser. sprechen oder handeln, welche jedoch nicht selbst steuerbar sind. Der Verkaufs- und Kaufpreis variiert je nach Glücklichkeit der NPCs. The effect is purely visual. They had multiplayer conditions.). Town NPCs now get a little stronger each time you defeat a boss. Provides tips and a general guide on how to acquire other NPCs. Item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions. Diese Seite wurde zuletzt am 2.

In addition, all NPCs gain specific defense and damage boosts based on the bosses that have been defeated so far in the current world. When selecting "Happiness" in an NPC's dialogue window, the NPC will tell the player if any factors make it currently happy or unhappy, although it will not say what could make it happier or unhappier. Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to). All NPC vendors will sell Pylons when their happiness level is above a certain threshold. Bei stapelbaren Gegenständen kann man die rechte Maustaste gedrückt lassen und so Items in der Masse kaufen. (Augenlaser; abhängig von der Gesundheit), https://terraria-de.gamepedia.com/Liste_der_NPCs?oldid=15898, Seiten, die DynamicPageList dplvar parser function nutzen. With three or more town NPCs nearby, enemies generally stop spawning on or near the visible screen altogether (unless in Expert Mode). Die Kosten (Münzen) werden automatisch aus dem Inventar des Spielers abgezogen. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. NPCs now avoid enemies and fight back if necessary. Now have a Happiness system depending on where they live and who they live with. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. Earns. When a certain amount of NPCs living in a town (number varies per biome) are fully satisfied with their surroundings, the NPCs living in the biome will sell you the biome's respective pylon. Note that the NPC does not need to live in the biome; talking to it while the player is in the biome is sufficient.

Je mehr NPCs eingezogen sind, desto weniger Monster werden in der Nähe erscheinen.

When an NPC that sells items, other than the Skeleton Merchant or Traveling Merchant, has a price modifier at or below 85%, they will allow the player to purchase the Pylon for their current biome. Auf dem Bild sieht man unten rechts, wie die Tische und Stühle unter der Decke platziert wurden. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. Bei Enbruch der Nacht jedoch werden sie sich auf ihre Zimmer begeben und dort bis zum Tagesanbruch verharren.

Fixed exploit where you could buy and sell stackable items for profit. Die Kaufgeschwindigkeit steigt, je länger die rechte Maustaste gedrückt gehalten wird. Always already present when starting a new world. The home tile is only considered to be the single block the NPC's flag "hooks" onto, usually being the roof. Diese Liste führt 319 (43,88 %) davon. Für jeden NPC muss jeweils ein Haus bzw. Items can be bought by moving them from the shop inventory into the player's inventory; the cost in coins will be subtracted from the player's storage as soon as the item is picked up from the shop inventory. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. NPCs (Non-Player Characters) tend to be friendly, helpful residents of your town who sell materials and devices that can be super-helpful to you. Je unglücklicher sie sind, desto niedriger sind die Verkaufspreise und desto höher auch die Kaufspreise. Their deaths will be reported with these names.
(Previously that was two additional merchants and second nurse. (Area of effect; buffs players and harms enemies), (Magic; swiftly contracts out of sight after attacking target), In video game development lingo, the term. Dies hat Auswirkungen auf die Preise.

This page contains a sortable list of all NPCs in Terraria.
">

terraria all npc list


Dadurch kann man auf dem Boden der Behausung immer noch Truhen, Werkbänke oder ähnliches aufstellen, gleichzeitig trotzdem NPC's dort leben lassen. They can be transported there by housing them there and waiting for the night (they wil… Zimmer bereitstehen, in das er einziehen kann. 22.12% spawn chance during morning hours (04:30, For each NPC within 50 tiles (only if there are three or more other NPCs within 50 tiles), There is no more than one other NPC within 50 tiles and there are no more than three other NPCs between 50 and 240 tiles away, An NPC takes about 2 minutes to spawn after another NPC has spawned or, If valid housing is off-screen during spawning, the NPC will spawn directly into its. The requirement for their initial spawn will usually have to be met again (e.g. Gegenstände können einfach gekauft werden, indem man den entsprechenden NPC anspricht und den gewünschten Gegendstand entweder mit der linken Maustaste in das eigene Inventar zieht oder Ihn mit der rechten Maustaste anklickt. Shops now sell items back to you. All None ↑ 1.0 1.1 Information taken from the Desktop 1.4.0.5 source code, method ModifyShopPrice() in Terraria.GameContent.Personalities.AllPersonalitiesModifier.cs There may be inaccuracies, as the current Desktop version is 1.4.1.1. Although it may seem to be random, NPCs "emote" about things depending on their environment. Hinweis: Die IDs 76 / 146 / 408 / 547 sind unbenutzt. Upon respawning after Death will be given a new random name. Names are now decided on spawn rather than World Creation. NPCs have limited health and can take damage, and ultimately die from enemies, traps, lava, or by drowning in water; though they cannot be attacked directly by players (outside of special Voodoo Doll accessories or Rotten Eggs).
The following NPCs are not considered town NPCs because they do not move into houses. NPCs are friendly automated non-player characters that provide services to players.[1]. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world.

The unwanted item(s) must be in the player's inventory. Diese Seite enthält eine sortierbare Liste aller NPCs in Terraria. [2], The Dryad also gains boosts to her attack damage. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Holding the ⚷ Open / Activate button on stackable items allows the player to buy the item in bulk; the buy speed increases the longer the button is held.

Items can be bought simply by pressing the ⚷ Open / Activate button on an NPC and taking items from its inventory while their cost in coins is available in the player's inventory (or in the combined player's savings). Additionally, the price multiplier will always be set to the maximum 150% if the NPC is homeless, more than 120 tiles from their house, or located in the Corruption, Crimson, or Dungeon[7]. The buy speed increases the longer the button is held. Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. They can be transported there by housing them there and waiting for the night (they will be teleported to their house at night once off-screen) or by using a King or Queen Statue. Terraria Wiki ist eine Fandom-Gaming-Community. They do not suffer from fall damage and their health regenerates over time. This page was last edited on 2 November 2020, at 15:11. Demolitionist; Clothier; Tavernkeep; Terraria NPCs for Desert … Terraria: NPCs List of Requirements & Who Can Move in My first base, which is focused on functionality and ease of building. On  Desktop and  Mobile, prices can also be higher or lower based on the NPC's happiness level. Each NPC will need its own house. Die NPCs laufen während des Tages in der Gegend herum und verlassen dabei auch ihre Zimmer/Häuser. sprechen oder handeln, welche jedoch nicht selbst steuerbar sind. Der Verkaufs- und Kaufpreis variiert je nach Glücklichkeit der NPCs. The effect is purely visual. They had multiplayer conditions.). Town NPCs now get a little stronger each time you defeat a boss. Provides tips and a general guide on how to acquire other NPCs. Item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions. Diese Seite wurde zuletzt am 2.

In addition, all NPCs gain specific defense and damage boosts based on the bosses that have been defeated so far in the current world. When selecting "Happiness" in an NPC's dialogue window, the NPC will tell the player if any factors make it currently happy or unhappy, although it will not say what could make it happier or unhappier. Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they shouldn't be able to). All NPC vendors will sell Pylons when their happiness level is above a certain threshold. Bei stapelbaren Gegenständen kann man die rechte Maustaste gedrückt lassen und so Items in der Masse kaufen. (Augenlaser; abhängig von der Gesundheit), https://terraria-de.gamepedia.com/Liste_der_NPCs?oldid=15898, Seiten, die DynamicPageList dplvar parser function nutzen. With three or more town NPCs nearby, enemies generally stop spawning on or near the visible screen altogether (unless in Expert Mode). Die Kosten (Münzen) werden automatisch aus dem Inventar des Spielers abgezogen. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. NPCs now avoid enemies and fight back if necessary. Now have a Happiness system depending on where they live and who they live with. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. Earns. When a certain amount of NPCs living in a town (number varies per biome) are fully satisfied with their surroundings, the NPCs living in the biome will sell you the biome's respective pylon. Note that the NPC does not need to live in the biome; talking to it while the player is in the biome is sufficient.

Je mehr NPCs eingezogen sind, desto weniger Monster werden in der Nähe erscheinen.

When an NPC that sells items, other than the Skeleton Merchant or Traveling Merchant, has a price modifier at or below 85%, they will allow the player to purchase the Pylon for their current biome. Auf dem Bild sieht man unten rechts, wie die Tische und Stühle unter der Decke platziert wurden. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. Bei Enbruch der Nacht jedoch werden sie sich auf ihre Zimmer begeben und dort bis zum Tagesanbruch verharren.

Fixed exploit where you could buy and sell stackable items for profit. Die Kaufgeschwindigkeit steigt, je länger die rechte Maustaste gedrückt gehalten wird. Always already present when starting a new world. The home tile is only considered to be the single block the NPC's flag "hooks" onto, usually being the roof. Diese Liste führt 319 (43,88 %) davon. Für jeden NPC muss jeweils ein Haus bzw. Items can be bought by moving them from the shop inventory into the player's inventory; the cost in coins will be subtracted from the player's storage as soon as the item is picked up from the shop inventory. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. NPCs (Non-Player Characters) tend to be friendly, helpful residents of your town who sell materials and devices that can be super-helpful to you. Je unglücklicher sie sind, desto niedriger sind die Verkaufspreise und desto höher auch die Kaufspreise. Their deaths will be reported with these names.
(Previously that was two additional merchants and second nurse. (Area of effect; buffs players and harms enemies), (Magic; swiftly contracts out of sight after attacking target), In video game development lingo, the term. Dies hat Auswirkungen auf die Preise.

This page contains a sortable list of all NPCs in Terraria.

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