tmodloader example tile

Definition at line 70 of file GlobalTile.cs. References Terraria.ModLoader.ModTile.SetDrawPositions(). Definition at line 468 of file TileLoader.cs. Called for every tile the world randomly decides to update in a given tick. Definition at line 249 of file GlobalTile.cs. What person/group can be trusted to secure and freely distribute extensive amount of future knowledge in the 1990s? Sets frameYOffset = modTile.animationFrameHeight * Main.tileFrame[type]; and then calls, static Func< int, int, int, Player, bool >[], static Action< int, int, int, SpriteBatch >[], static Func< int, int, int, SpriteBatch, bool >[], static void Terraria.ModLoader.TileLoader.AdjTiles, static void Terraria.ModLoader.TileLoader.AnimateTiles, static int Terraria.ModLoader.TileLoader.AutoSelect, static bool Terraria.ModLoader.TileLoader.CanDropAcorn, static bool Terraria.ModLoader.TileLoader.CanExplode, static bool Terraria.ModLoader.TileLoader.CanGrowModCactus, static bool Terraria.ModLoader.TileLoader.CanGrowModPalmTree, static bool Terraria.ModLoader.TileLoader.CanGrowModTree, static bool Terraria.ModLoader.TileLoader.CanKillTile, static bool Terraria.ModLoader.TileLoader.CanPlace, static void Terraria.ModLoader.TileLoader.ChangeWaterfallStyle, static void Terraria.ModLoader.TileLoader.CheckModTile, static int Terraria.ModLoader.TileLoader.CloseDoorID, static bool Terraria.ModLoader.TileLoader.CreateDust, static bool Terraria.ModLoader.TileLoader.Dangersense, delegate bool Terraria.ModLoader.TileLoader.DelegateCanKillTile, delegate void Terraria.ModLoader.TileLoader.DelegateChangeWaterfallStyle, delegate bool Terraria.ModLoader.TileLoader.DelegateCreateDust, delegate void Terraria.ModLoader.TileLoader.DelegateDrawEffects, delegate void Terraria.ModLoader.TileLoader.DelegateDropCritterChance, delegate void Terraria.ModLoader.TileLoader.DelegateKillTile, delegate void Terraria.ModLoader.TileLoader.DelegateModifyLight, delegate void Terraria.ModLoader.TileLoader.DelegateNumDust, delegate int Terraria.ModLoader.TileLoader.DelegateSaplingGrowthType, delegate void Terraria.ModLoader.TileLoader.DelegateSetSpriteEffects, delegate bool Terraria.ModLoader.TileLoader.DelegateTileFrame, static void Terraria.ModLoader.TileLoader.DisableSmartCursor, static void Terraria.ModLoader.TileLoader.DisableSmartInteract, static void Terraria.ModLoader.TileLoader.DrawEffects, static bool Terraria.ModLoader.TileLoader.Drop, static void Terraria.ModLoader.TileLoader.DropCritterChance, static void Terraria.ModLoader.TileLoader.DropPalmTreeWood, static void Terraria.ModLoader.TileLoader.DropTreeWood, static void Terraria.ModLoader.TileLoader.FixSmartInteractCoords, static void Terraria.ModLoader.TileLoader.FloorVisuals, static Texture2D Terraria.ModLoader.TileLoader.GetCactusTexture, static Texture2D Terraria.ModLoader.TileLoader.GetPalmTreeTexture, static Texture2D Terraria.ModLoader.TileLoader.GetPalmTreeTopTextures, static Texture2D Terraria.ModLoader.TileLoader.GetTreeBranchTextures, static Texture2D Terraria.ModLoader.TileLoader.GetTreeTexture, static Texture2D Terraria.ModLoader.TileLoader.GetTreeTopTextures, static bool Terraria.ModLoader.TileLoader.HasSmartInteract, static bool Terraria.ModLoader.TileLoader.HasWalkDust, static void Terraria.ModLoader.TileLoader.HitWire, static bool Terraria.ModLoader.TileLoader.IsClosedDoor, static bool Terraria.ModLoader.TileLoader.IsDresser, static bool Terraria.ModLoader.TileLoader.IsLockedChest, static bool Terraria.ModLoader.TileLoader.IsModBed, static bool Terraria.ModLoader.TileLoader.IsModMusicBox, static bool Terraria.ModLoader.TileLoader.IsSapling, static bool Terraria.ModLoader.TileLoader.IsTorch, static void Terraria.ModLoader.TileLoader.KillMultiTile, static bool Terraria.ModLoader.TileLoader.KillSound, static void Terraria.ModLoader.TileLoader.KillTile, static void Terraria.ModLoader.TileLoader.MineDamage, static string Terraria.ModLoader.TileLoader.ModChestName, static string Terraria.ModLoader.TileLoader.ModDresserName, static void Terraria.ModLoader.TileLoader.ModifyLight, static void Terraria.ModLoader.TileLoader.MouseOver, static void Terraria.ModLoader.TileLoader.MouseOverFar, static void Terraria.ModLoader.TileLoader.NearbyEffects, static void Terraria.ModLoader.TileLoader.NumDust, static int Terraria.ModLoader.TileLoader.OpenDoorID, static void Terraria.ModLoader.TileLoader.PalmTreeDust, static void Terraria.ModLoader.TileLoader.PalmTreeGrowthFXGore, static void Terraria.ModLoader.TileLoader.PickPowerCheck, static void Terraria.ModLoader.TileLoader.PlaceInWorld, static void Terraria.ModLoader.TileLoader.PostDraw, static bool Terraria.ModLoader.TileLoader.PreDraw, static bool Terraria.ModLoader.TileLoader.PreHitWire, static void Terraria.ModLoader.TileLoader.RandomUpdate, static void Terraria.ModLoader.TileLoader.Resize2DArray< T >, static bool Terraria.ModLoader.TileLoader.RightClick, static bool Terraria.ModLoader.TileLoader.SaplingGrowthType, static void Terraria.ModLoader.TileLoader.SetAnimationFrame, static void Terraria.ModLoader.TileLoader.SetDrawPositions, static void Terraria.ModLoader.TileLoader.SetSpriteEffects, static bool Terraria.ModLoader.TileLoader.Slope, static void Terraria.ModLoader.TileLoader.SpecialDraw, static bool Terraria.ModLoader.TileLoader.TileFrame, static void Terraria.ModLoader.TileLoader.TreeDust, static void Terraria.ModLoader.TileLoader.TreeGrowthFXGore, static bool Terraria.ModLoader.TileLoader.UnlockChest, static void Terraria.ModLoader.TileLoader.WalkDust, Func [] Terraria.ModLoader.TileLoader.HookAdjTiles, Action [] Terraria.ModLoader.TileLoader.HookAnimateTile, Func [] Terraria.ModLoader.TileLoader.HookCanExplode, Func [] Terraria.ModLoader.TileLoader.HookCanPlace, Func [] Terraria.ModLoader.TileLoader.HookDangersense, Func [] Terraria.ModLoader.TileLoader.HookDrop, Action [] Terraria.ModLoader.TileLoader.HookFloorVisuals, Action [] Terraria.ModLoader.TileLoader.HookHitWire, Func [] Terraria.ModLoader.TileLoader.HookKillSound, Action [] Terraria.ModLoader.TileLoader.HookMouseOver, Action [] Terraria.ModLoader.TileLoader.HookMouseOverFar, Action [] Terraria.ModLoader.TileLoader.HookNearbyEffects, Action [] Terraria.ModLoader.TileLoader.HookPostDraw, Func [] Terraria.ModLoader.TileLoader.HookPreDraw, Func [] Terraria.ModLoader.TileLoader.HookPreHitWire, Action [] Terraria.ModLoader.TileLoader.HookRandomUpdate, Action [] Terraria.ModLoader.TileLoader.HookRightClick, Func [] Terraria.ModLoader.TileLoader.HookSlope, Action [] Terraria.ModLoader.TileLoader.HookSpecialDraw, bool Terraria.ModLoader.TileLoader.loaded = false, int Terraria.ModLoader.TileLoader.nextTile = TileID.Count, int Terraria.ModLoader.TileLoader.TileCount =>, readonly int Terraria.ModLoader.TileLoader.vanillaChairCount = TileID.Sets.RoomNeeds.CountsAsChair.Length, readonly int Terraria.ModLoader.TileLoader.vanillaDoorCount = TileID.Sets.RoomNeeds.CountsAsDoor.Length, readonly int Terraria.ModLoader.TileLoader.vanillaTableCount = TileID.Sets.RoomNeeds.CountsAsTable.Length, readonly int Terraria.ModLoader.TileLoader.vanillaTorchCount = TileID.Sets.RoomNeeds.CountsAsTorch.Length.

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Returns true by default. For example (Radius) you need to replace that with a number. static Func< int, int, int, bool >[] HookSlope. References Terraria.ModLoader.ModTile.disableSmartInteract.

Definition at line 844 of file TileLoader.cs. Allows you to make something happen when this tile is right-clicked by the player. Allows you to change how many dust particles are created when the tile at the given coordinates is hi... static Action< int, int, Item >[] HookPlaceInWorld, virtual void PlaceInWorld(int i, int j, Item item). Definition at line 33 of file GlobalTile.cs. I currently use tModLoader 64 bit, how will that work? References Terraria.ModLoader.ModTile.dresser. Definition at line 1018 of file TileLoader.cs. Allows you to customize the position in which this tile is drawn. Allows you to modify the chance the tile at the given coordinates has of spawning a certain critter when the tile is killed. Definition at line 278 of file GlobalTile.cs. Definition at line 705 of file TileLoader.cs. Whether or not this mod will autoload content by default. Definition at line 413 of file TileLoader.cs.

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